Phil's School 7 Progress Update!


I finished building the map, totaling off with about 1200 tiles (wow I guessed correctly!) I programmed doors so now they work. They are kinda wonky right now, but they do their job. The character is done, and movement... Works..? You get stuck on walls, and I need to fix that. Collisions are kinda weird too, but it works and is not too noticeably weird. I expected poor performance with the map, but I was still running a smooth 58 to 61 fps on a terrible 9 year old laptop on 4k graphics! I will proceed to push info out, but right now I just wanted to inform you that I finished designing the map and some other stuff.

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